I’ve said before that it is so very important to listen to customers. Not that brands should do everything they say, but they should understand their behaviour, their concerns, and their desires.
In addition, clarity is one of the most important parts of communication. A good message said clearly is better than a great message said unclearly.
Last night at E3 (Gaming expo) Sony demonstrated perfectly the art of listening to your customers, and responding with brilliant clarity.
The internet has been full of discussion over the horrible security and sharing restrictions on the forthcoming Xbox One console. (You would no longer own your games – but licence them, publishers can ban you trading in or buying second hand games, sharing games with friends would be awkward and restricted, Microsoft would be able to turn your games off at their discretion, you HAVE to go online every 24 hours to authorise games, etc).
Microsoft have been unclear and evasive, leading people to presume the worst – they cancelled their E3 PR conference and made no mention of the issue in their presentation. There are currently many gamers who will point blank refuse to buy Microsoft’s console.
Sony had yet to announce their strategy for this area. People from all over the world have been asking Microsoft and Sony to keep things as they have been, and that change will actually damage the industry as well destroying the rights of customers.
A huge number were watching the E3 presentations last night to see how Sony would respond.
What they produced was a masterclass in clarity. No gamer could be left in any doubt whose side Sony are on, nor have any confusion over their rights on the Playstation 4. Just listen to the reaction of the crowd (Who at one point were chanting “Sony! Sony! Sony!”) and hear the pre-orders and good publicity bursting out from the seams. Literally tens (maybe hundreds) of thousands of people made their mind up what machine to buy at that precise moment.
The battle between the next generation of consoles is a multi billion pound war. Huge research and development costs, huge game development costs, huge marketing costs. Sony has taken a gigantic step toward winning it with two minutes and twenty seconds of clarity, driven by a little bit of listening.
If you take a look at the below diagram, it explains the confusion people have over what the policies of Xbox One mean for them playing and sharing games with friends, and how Sony have responded. (Original source of image unknown)
In addition, Sony produced this wonderful video which shows just how much simpler things are with the Playstation 4. (It’s even better when you realise that the two people are Shu Yoshida, the head of Sony Entertainment Studios, and Adam Boyes, VP of Third Party Relations for Playstation) In the history of gaming, there have been few moments to rival what happened last night, when putting customers above all else paid off massively for Sony.
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